Gordon Freeman never speaks — on purpose

Half-Lifesviluppo
ANEDDOTO DEL GIORNO

Gordon Freeman never speaks — on purpose

Half-Lifesviluppo

Gordon Freeman is silent in Half-Life (1998) to maximize immersion; by having no set personality, he becomes the player. Writer Marc Laidlaw noted that dialogue would have distanced players from the narrative. This silent protagonist trope became a standard that revolutionized first-person storytelling.

Comments